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Here is a first ever snapshot of my home-grown memory profiler for Xamarin.Android. While very spartan it does the core job – comparing two snapshots for objects with growing instances (aka memory leaks). An array of Autofac.Core.IRegistrationSource[] is showing its references (one root, one to a List<>...
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If you have been doing development with Xamarin on Android you have probably noticed the total absence of any profiler, there is not even a decent method to get the high resolution time. Sure, there is Environment.TickCount but the resolution is at best in milliseconds. Pretty useless for performance...
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Occasionally I watch road bicycling and it happens that I started following Vuelta 2013 . Of course I downloaded the official application for Android as well - to keep an eye on standings. The poor quality of the Android application bothered me a bit. Both the lack of data and poor UI. Most notably I...
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I was poking around with excellent MonoGame framework by creating a simple game, or better, starting to create a simple game. So far I’ve spent a day to build some infrastructure from scratch and I am able to show a main screen with simple menu items. Nothing really ground-breaking. The aspect...